![]() ![]() or you can have a single hit right below the water line and simply wait for the ship to sink. Sure, you can spend two or even three torpedos per cargo ship to put it down instantly.Blood Knight: Isn't it grand to see Stuff Blowing Up?.Any other part of the vessel and you might end up needing up to six hits to bring it down. Attack Its Weak Point: A single torpedo to the beam and grand majority of ships will either instantly explode or will be severely damaged, take water quickly and sink.The torpedo taking a turn or simply adjusting own course to the target is something that AI not only can't, but won't even try to shake off. They show up in the late game, but AI can only perform evasive manouvers against things that follow a straight path. Breaker: AI can't handle acoustic torpedoes at all. The player is given an assigned grid to patrol, but is free to head elsewhere if they feel they can find better hunting grounds on their own. ![]() The series is primarily noted for its dynamic campaign mode: rather than using specific missions the game engine simulates ship traffic according to historical shipping lanes, convoy routes and traffic patterns. ![]() SH1 and 4 take place in the Pacific Theatre, while 2, 3, 4's expansion ("U-Boat Missions") and 5 place the player in the shoes of a Kriegsmarine U-boat Kaleun (short for Kapitänleutnant, "lieutenant", two steps above Ensign Newbie) during the second battle of the Atlantic. The series has 5 entries, with the latest having been released in March 2010. (original and II) and Ubisoft (II and later) which place the player in command of a WWII submarine. InvokedAh yes, 7, the perfect age to learn making aiming solutions!Ī series of Simulation Games published by Strategic Simulations, Inc. ![]()
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